Important
Body check into falling down player
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| Correct Call: | This one is tricky. The defenseman clearly pulls back and tries to stop but does collide with the falling down attackman. We need to get consistent on this type of play. Reason this should be a penalty: The defenseman’s hands still make contact with the falling player’s head. |
Check that starts low, ends up in the neck
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| Correct Call: | Cross check, 1 minute non-releasable. The check starts low and ends up in the neck. | |
| For this to not be a penalty: | Keep the hands from sliding up into the neck. | |
| Game Level: | This could be called a more severe penalty on lower tiered games. |
Check follow through makes player fall
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| Correct Call: | Tripping. 1 minute personal foul. This one is nuanced. Because the defender’s check first lands on the shoulder and never contacts the stick, and then trips the player, this should be tripping. | |
| For this to not be a penalty: | The initial check needs to get stick first. If he gets stick first, and the follow through ends up tripping the offensive player. No foul. | |
| Game Level: | This should be called at all levels. |
High check into the helmet
| Correct Call: | Slashing. By definition this is in the head/neck area and should be a 1-3 minute non-releasable penalty. This should land in the 1 minute area. | |
| For this to not be a penalty: | If the defenseman’s stick was just up in the air and the offensive player ran into it, than this would not be a slash. | |
| Game Level: | This should be called at all levels. |